The rim of the known universe. A place so godforsaken, so hostile and alien to life itself that only the mad go there – and only the desperate stay. That's you.
Holdfast Station is about asteroid miners surviving and holding their community together in the grim desolation of space. Food and water and even air are scarce, and the void is only feet away. One accident could destroy everyone. You hold to each other; you live so close you know everyone by smell. Survival means you trust each other, you fight like hell, and you hope for the best.
In a game of Holdfast Station, you step up when disaster strikes. You aren't heroes, just people who must risk all for your home and those you love. Though each of you may be strong, it's your holdfast's community that matters most. You must gamble your station's strengths – your resources, your trust, even your lives – to overcome adversity. The stakes are high, and the consequences are dire.
Holdfast Station is a low-prep "pick up and play" RPG. After you gather players, some dice, and the provided record sheets (physical or online), the book guides you through play, one step at a time. One player, the Navigator, narrates events and asks questions that move the story along. The other players are station workers, striving to survive at the edge of known space. Each session is designed to play like an episode from a series like Battlestar Galactica and The Expanse. The rules use a simple d6 dice pool system, taking inspiration from Blades in the Dark and Stonetop.
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